Below Classic ST 10: and add levels of Lifting ST to match Classic lifting ability.
Maintain both damage and lifting ability: use GURPS Update's Quadratic Strength Conversion Table.
Maintain lifting ability: use GURPS Update's Quadratic Strength Conversion Table.
As a result there three ways to convert Classic ST to 4e ST: Also the amount that could be lifted was linear rather then quadratic. In Classic ST's related secondary attribute was Fatigue Points. If a fighter’s ST is reduced to 0, he may not perform any actions without using extra effort (see p. Strength determines Courage (±4 points/☑ Courage) Note that overcoming air resistance, under normal circumstances, is considered negligible for game balance purposes. B262) can have ST 0 without being immobilized, but can also be kept out by any barrier they can't penetrate by seeping around or burning. However, you can walk and act, as long as your walking and acting doesn't involve doing anything other than moving your own body weight from A to B. You also have 0 damage, and can't even shove a door open or push aside a cobweb. If you have any encumbrance at all, even a gum wrapper, you collapse under its weight. ST 0 means you have Basic Lift 0 and can pick up nothing.
pg426 "This does not affect ST-based quantities, such as HP and damage".
ST reductions affect the damage you inflict with muscle-powered weapons."
pg421 "Shock, afflictions, and many other things can temporarily lower your attributes.
You can choose to use any ST value less than your own when you strike with bare hands or a melee weapon, thrown weapon, bow, or sling
Gurps 3rd edition quick reference sheet full#
You do not have to strike at full strength.
Size: -10% x Size Modifier, max -80% (50 yards or Longer).
GURPS Ultra-Light uses "levels" to denote attributes.
Hit Points : (☒ points per ☑ HP) this is normally equal to the unmodified ST score.
Strength has three components which are their own modifiers: The Strength ( ST) Attribute measures measures physical power and bulk of an individual. ST may also refer to Stop Thrust or Shell-Tech